Here’s the preliminary agenda for our GamesBeat Summit 2017 event coming on May 1 and May 2 at the historical Claremont resort hotel in Berkeley, California.
The event is GamesBeat Summit 2017: How games, sci-fi, and tech create real-world magic.You can secure your seat here. Use “VB6” at checkout for 10 percent off. We think we’ve built a unique slate of speakers and experience that you won’t find at any other event.
We’re excited that most of the key slots are filled, and we’re in talks with various parties to fill the rest of the slots and bring you a great conference on the inspiration cycle that is happening between science fiction, video games, and real-world technology in Silicon Valley and elsewhere.

Monday, May 1, 2017

2 p.m. to 4 p.m.: Registration
2:25 p.m. to 2:30 p.m.: Welcome
Dean Takahashi, lead writer for GamesBeat at VentureBeat
2:30 p.m. to 2:50 p.m.: Opening session on the inspiration between games, tech, and sci-fi
Tim Sweeney, CEO of Epic Games
Tim Sweeney, CEO of Epic Games, believes that perfect augmented reality will make screens obsolete.
Above: Tim Sweeney, CEO of Epic Games, believes that perfect augmented reality will make screens obsolete.
Image Credit: Michael O'Donnell/VentureBeat
2:50 p.m. to 3:10 p.m.: TBD
3:10 p.m. to 3:30 p.m.: Fireside chat on creativity
Owen Mahoney, CEO of Nexon and Dean Takahashi
3:30 p.m. to 3:50 p.m.: TBD
3:50 p.m. to 4:10 p.m.: Reality and fiction in Watch Dogs 2
Thomas Geffroyd of Ubisoft and Violet Blue, columnist
4:10 p.m. to 4:30 p.m.: Break
4:30 p.m. to 4:50 p.m.: Blending the real world and the virtual in game shows
Ellyn Lyse Einarsen of the Future Group
Rogue One: A Star Wars Story.
Above: Rogue One: A Star Wars Story.
Image Credit: Disney
4:50 p.m. to 5:10 p.m.: Science fiction, games, and tech
Gary Whitta, screenwriter for Rogue One: A Star Wars Story, and Jamil Moledina, games strategic lead for Google Play
5:10 p.m. to 5:30 p.m.: Science fiction and games as the prototypes for real world tech
John Underkoffler, science advisor for Minority Report and CEO of Oblong Industries
5:30 p.m. to 5:50 p.m.: Esports, traditional sports, and big business
Headlines in the world of competitive gaming have recently been dominated by news of traditional sports teams and owners investing in eSports organizations. Greg Richardson, chairman of Team Dignitas, and Akshay Khanna, VP of Strategy for the Philadelphia 76ers, discuss this trend and talk through the investment theses behind these moves. They will also touch on esports’ prospects to be a big business and how the market will evolve independently  alongside game publishers. The 76ers were the first North American sports team to invest in eSports, through their investment in Team Dignitas. Khanna and Richardson will discuss what drove that move and how the two organizations are working together to create greater fan engagement.
Greg Richardson of Team Dignitas and Akshay Khanna of the Philadelphia 76ers
5:50 p.m. to 6:10 p.m. 
6:10 p.m. to 8 p.m. Reception/Dinner
8 p.m. to 10 p.m. Opening party

Tuesday, May 2, 2017

8:15 a.m. to 9:15 a.m.: Breakfast
9:15 a.m. to 9:20 a.m.: Welcome 
Dean Takahashi
9:20 a.m. to 9:50 a.m.: Lightning talks: Five presentations, five minutes each
9:50 a.m. to 10:10 a.m.: Opening fireside chat on Leadership
Ted Price, CEO of Insomniac Games, and Mike Gallagher, CEO of the Entertainment Software Association
Ted Price, CEO of Insomniac Games.
Above: Ted Price, CEO of Insomniac Games.
Image Credit: Insomniac
10:10 a.m. to 10:40 a.m.: Bucking the Status Quo — Redesigning Leadership for Diverse Talent, Perspectives & Products
The news is dominated these days by the fear of the future and of “the other.” Revised immigration policies, the proposed border wall, and provocative remarks have mobilized millions around the world who are afraid of losing their jobs and national identity. Progress on diversity issues, equality in the work place, and true international collaboration are challenged on a daily basis, and we need to invest in a leadership transformation to proactively find creative solutions. How do we advance the gaming and tech industries in the right direction and welcome diverse people, perspectives and products without leaving anyone behind?
Moderator: Asi Burak, Power Play
Panelists: Megan Gaiser, CEO of Spiral Media; Rami Ismail, cofounder of Vlambeer; Guy Bendov, CEO of Side-Kick Games; Asra Rasheed, producer at Disney
10:40 a.m. to 10:50 a.m.: Break
10:50 a.m. to noon Ice-breaking activity
12:15 p.m. to 1:05 p.m. LUNCH BREAKOUT SESSIONS
  • Intersection of sci-fi, games, and tech
  • Monetization: How to acquire and retain your user base
  • Deals: Follow the money
  • Esports and community
  • Emerging markets for games
  • Platforms: Where to place your bets? VR, AR, and more
1:05 p.m. to 1:20 p.m.: BREAK
Chris Roberts of Roberts Space Industries.
Above: Chris Roberts of Roberts Space Industries.
Image Credit: Roberts Space Industries
1:20 p.m. to 1:40 p.m.: Driverless Cars and Project Cars
Rod Chong, chief commercial officer of Slightly Mad Studios, and Laszlo Kishonti, CEO of AImotive
1:40 pm to 2:00 pm TBD
2 p.m. to 2:20 p.m.: Fireside chat
Richard Marks, researcher at Sony PlayStation, and Dean Takahashi
2:20 p.m. to 2:40 p.m.: TBD
2:40 p.m. to 3 p.m.: TBD
3 p.m. to 3:20 p.m.: Closing talk
Chris Roberts, CEO of Roberts Space Industries, and Rich Hilleman of Amazon Game Studios
3:20 p.m. to 3:40 p.m.: Closing reception

Our theme

What Guests don't see behind the scenes at Westworld.
Above: What Guests don’t see behind the scenes at Westworld.
Image Credit: HBO
Inspiring moments lead to disrupting the worlds of gaming, tech, and entertainment. Who hasn’t been influenced by great novels like Neal Stephenson’s Snow Crash, which gave us virtual worlds, or Tom Cruise’s data gloves and gesture-controlled computer in Minority Report? Now, those things have become real, and we want to see what’s coming next.
Our theme is about what inspires game developers, executives, and investors to be creative. Part of the event will focus on the inspiration cycle that is accelerating as the walls between science fiction, video games, and real-world technology come down. We don’t think there’s another conference that focuses on the seams between these industries.
This event will focus on inspiration and creativity. So much of what used to be science fiction is coming true, and it is inspiring even more accelerated visions of the future in games and other entertainment. We hope to inspire you by taking you to the moments that led to great ideas across multiple industries. You’ll leave refreshed and ready to change the worlds of gaming, technology, and more.
We think this conference will offer a rare chance for cross-pollination and networking between high-level people in different industries, and we believe that insights in one place can lead to inspirations in another.
This conference is for high-end gaming executives, startup CEOs, developers, investors, publishers, marketers, tech experts, entertainment industry professionals, sci-fi experts, AR and VR executives, and other professionals. I should also point out that this is where we try to create an actual GamesBeat community with our supporters, readers, and attendees. We gather the right people in the room and encourage everyone to get to know each other. Join us.
If you’re interested in sponsoring, message Thanks to our initial sponsors include Samsung, Intel, and Blackstorm.

Advisory board

  • Sam Barlow, game developer of Her Story and creative director at Interlude
  • Michael Chang, senior vice president at NCSoft
  • Daniel Cho, chairman at Innospark
  • Jay Eum, managing director, Translink Capital
  • Clinton Foy, chairman of the Immortals and managing director at Crosscut Ventures
  • Megan Gaiser, co-CEO at Spiral Media
  • Lee Jones, global business lead Google Ads
  • Perrin Kaplan, principal at Zebra Partners
  • Roy Liu, general manager at Linekong USA
  • Wanda Meloni, executive director of the Open Gaming Alliance
  • Jamil Moledina, game strategic lead at Google Play
  • Adam Orth, founder at Three One Zero
  • Mihai Pohontu, vice president of emerging technologies at Samsung
  • Mike Sepso, cofounder of MLG and senior vice president at Activision Blizzard
  • Mike Vorhaus, president of Magid Advisors
  • Margaret Wallace, CEO of Playmatics
  • Marco DeMiroz, cofounder, The Venture Reality Fund
I’ve been writing about our theme for a while. I’ve written about the accelerating cycle of inspiration between tech, games, and science fiction. I interviewed Shane Wall, HP’s chief technology officer, about the connection between sci-fi and tech. The Westworld TV show also explored the seams between artificial intelligence, virtual reality, and video games.